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电子游戏中的故事情节与叙事发展 | MOOC中国 - 慕课改变你,你改变世界

电子游戏中的故事情节与叙事发展

Story and Narrative Development for Video Games

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加州艺术学院
Coursera
  • 完成时间大约为 14 个小时
  • 初级
  • 英语, 西班牙语, 中文
注:本课程由Coursera和Linkshare共同提供,因开课平台的各种因素变化,以上开课日期仅供参考

你将学到什么

Interactive Storytelling

Video Game Development

Video Game Design

Game Design

课程概况

In this course, you will examine how storytelling acts as a vital mechanism for driving video gameplay forward. Looking at several historical and contemporary games, you will be asked to evaluate and interpret different story styles with the goal of identifying themes and procedures for your own game ideas. We’ll examine traditional narrative story processes, such as three-act structure, and how they fit into game story flows and the strategic elements of gameplay. Ultimately, you will learn how to define character, setting, and structure to create a compelling game concept.

课程大纲

周1
完成时间为 2 小时
Week 1: An Introduction to Story
For the first week of the class, we will be analyzing the components of three-act structure using a classic fairytale as an example. We'll examine
the characters in the story by figuring out their goals and the main conflict that creates a rising arc of action to keep the audience interested.
6 个视频 (总计 26 分钟), 3 个阅读材料, 1 个测验

周2
完成时间为 3 小时
Week 2: Game Story Structure
In this week, we will draw a parallel between last week’s discussion on rising action and how that relates to gameplay. Looking at a pair of contemporary games, we'll learn how to identify story structure and themes of rising action, just like we would with traditional stories and movies. Lastly, we’ll evaluate the role that primary and secondary characters come to play in the unveiling of a game’s story and discuss the importance of understanding how these games present their stories in the actual gameplay.
4 个视频 (总计 21 分钟), 12 个阅读材料, 1 个测验

周3
完成时间为 3 小时
Week 3: Story Workshop
This week, we explore ideation techniques and learn how to consolidate our ideas into more formalized stories specifically for pushing them towards a game design. We will take a look at the importance of, and ways to refine, characters and settings as we develop an initial concept in story form first, and then next week, into a game.
4 个视频 (总计 25 分钟), 8 个阅读材料, 1 个测验

周4
完成时间为 3 小时
Week 4: From Story to Game
For this last week of class, we will begin by seeing what a game design document is, and evaluate a few different templates you can use. Then,
we will take the story we built in last week’s course, The Shooter, and define it as a playable game outlined in a game design document.

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